Candlesticks of the Apocalypse available for purchase or streaming!

This is an album inspired by the life and work of Jean Cocteau as well as themes of lies and deception mixed with control. Somehow all these concepts are thrown into a blender and out comes Candlesticks of the Apocalypse link below.

https://cathoderayterrors.bandcamp.com/album/candlesticks-of-the-apocalypse

Voltage Controlled Hive out now!

Here is the link to my new album. Fairly proud of how this one turned out considering it was my first album entirely made up of real instruments. Nothing virtual was used.

https://cathoderayterrors.bandcamp.com/album/voltage-controlled-hive

Please enjoy and support

Thank you

Cathode Ray Terrors

You may be wondering what the heck is Cathode Ray Terrors. Well, for now it’s a music project, private horror group and a YouTube channel.

I really hope to grow it but the issue is finding the spare time and energy to do so. This is where you can help.

How can you help? By subscribing to my YouTube channel and liking a video here and there. Also by checking CRT out on Bandcamp,iTunes, Spotify and other streaming platforms. And if you like to,email me. I’d love to hear from you.

https://youtube.com/@cathoderayterrors?si=8k20weqFhXxJu7Vg

https://cathoderayterrors.bandcamp.com/

Thank you.

-OGA

Remains…to be seen

After years of contemplating releasing this upon the world, I did it. You can check out right now on Bandcamp and it will soon be available on iTunes and every other platform.

Personally, I recommend bandcamp as it has liner notes and I will be adding content to followers.

Enjoy!

https://cathoderayterrors.bandcamp.com/album/remains-to-be-seen

A ‘WARP’ minded genius

The term ‘innovator’ is one that is thrown around quite liberally these days. This person’s an innovator and that person’s an innovator. But most have never heard the name Kenji Eno. Well, my friends, I will attempt to fix that here and now.

Kenji Eno was born in 1970 in the Arakawa prefecture of Tokyo and tragically succumbed to hypertension at the young age of 42. But before he passed away he managed to create some truly innovative video games was also an accomplished pianist and composer.

Kenji san and founded the company WARP in the mid 90’s and had developed his first serious game, the horror survival game known simply as ‘D’ for the Sony Playstation, Sega Saturn and Panasonic 3DO.

Cover art and front end menu for D

sales of the game were a bit lackluster but Sony was impressed enough with its innovative ‘time’ system and survival horror elements that have been recycled in many other survival horror games to follow including Resident Evil, which came out almost a full year after D did, that they green lit a sequel…aptly named; ‘D2’.

In-between D and D2 Kenji san had been working on a game called ‘Enemy Zero’. Sony didn’t like it and passed on it so the game ended up being published on the Sega Saturn.

One of the most unique games you’ll ever see.

Enemy Zero is super unique in that you cannot see your enemies so you have to hear them. This was truly innovative at the time and was also quite cinematic. Game was tough as nails, especially if you didn’t have surround sound and/or could sit right in the center because the distance between you and the creatures that were attacking would be accurately represented via depth of sound thru surround channels. I truly wish someone someday decides to remake this game with modern game engines.

Another innovative game that WARP released on the Saturn and then Dreamcast was a game designed specifically for blind gamers called ‘Real Sound’. I owned and played Real Sound on the Dreamcast. The game would feature a black screen and you’d tap buttons on controllers to sounds coming out of surround speakers. The game also came with seeds to plant. Yes, you read correctly…seeds! Since I don’t know Japanese (Real Sound was Japan only) I couldn’t play the game or understand the connection between it and planting seeds but it was pretty cool.

one of 5 or 6 special edition covers of D2

The game I really want to spend time on is ‘D2’. Third and final game in the series of WARP survival horror games as there is a connection between D, Enemy Zero and D2; slight, but its there.

I’m going to back up to the release of first D game. Sony execs were not too happy with its lackluster sales but nonetheless they green lit Enemy Zero for the Playstation but did not provide any development support or funding for it’s development so WARP went out of pocket 100% on it and several months into PSX development of Enemy Zero Sony reneges on their initial agreement to publish, enraging Kenji san. This upset him so much that at that years Tokyo Game Show Kenji san, during a press conference, pretending to stick a Crash Bandicoot plush doll up his ass…further pissing off Ken Kutaragi himself, who went on record saying ‘that man will never make a game for Sony again as long as I live’. WARP had struck a lucrative publishing deal wit SEGA, who couldn’t be happier about the whole turn of events.

While Enemy Zero had come out Kenji san was now working on D2 for Panasonics ill-fated M2 machine. A complete tech demo was shown and everyone was blown away by it. Keep in mind at the time of the tech demo only the PSX, Saturn and N64 were out.

Then another set back sit when Panasonic announced they didn’t have the will to compete against Nintendo, SEGA and Sony and pulled the plug on the M2. WARP went to SEGA and immediately a deal was struck to move development to their upcoming system that would revolutionize 3D gaming; the Dreamcast. SEGA had learned from the mistakes of the Saturn and decided to offer 2 operating systems to develop on; a Windows-based one and their own proprietary. This made porting the game engine from the M2 to the Dreamcast a cinch and in December 1999 D2 was released in Japan with a censored version to hit the US market the following year.

D2 was quite innovative for 1999. An open world exploration game complete with hunting for animals that you’d shoot with your rifle, cook and restore your health with and random enemy encounters akin to a turn based RPG where you’d level up weapons, bullet strength, accuracy and health via experience points.

D2 also had a very dark story, set in the snowy Canadian wilderness, you played Laura Parton. You are on a plane when it’s taken over by hijackers. Plane crashes near a mysterious cabin and factory where these crazy creatures who are a cross between John Carpenter’s The Thing and the hentai anime series Urotsukidoji. Kenji san again was upset that the ESRB ordered the game censored for the US release. The Japanese version features a tentacle creature phallicly inserting itself into the mouth of a female character resembling a blow job and also one of the characters eludes to molesting his very young grand daughter and when it’s time to defeat him he turns into a multi tentacled creature who spouts semen at you.

I played and finished both the import and the US version. The import version for completeness and the US version to understand the story.

D2 did was a good seller in Japan but didn’t do so hot over here. It wasn’t marketed at all and never really found it’s audience. But that can be said about the other WARP games. They were all innovative and original yet would fail to find its audiences.

Kenji san shortly afterwards closed WARP down and went on to make flip phone and then smart phone games right up until his untimely death in 2013. I actually had him as a friend on Facebook for a few years and would message him at times and he’d reply.

This is one impressive collection of WARP games. not mine, I’m afraid

So I dedicate this article to the memory of a legend. He did things his way and stood up to the biggest of companies, refusing to compromise his vision no matter the cost.

Please enjoy this little tribute video I found on youtube:

Please watch.

Thank you.

-OGA

Unsafe waters!

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I was first introduced to Sandy Collora at a local comic book/horror sic fi show called Frank and Sons.. This was back in 2003 I believe, give or take a year or two. A short, well polished film titled Batman Dead End was making its rounds and generating quite a bit of hype. This was prior to Batman Begins’ release. It was a pretty well known fact that the hacks-I mean…the producers at Warner Brothers were struggling to revamp the Dark Knight and here comes this guy, not well known to the film community but definitely knowing the material and he self funds this amazing short. You had Predators, Aliens, a faithful looking Batman and the best Joker I had seen to date. Had I been an exec at WB I would’ve wanted this guy to helm the Batman reset (calling what it was, a reset).

Fast forward to 2015 when to my delight not only has a documentary surfaced on Batman: Dead End (which is a must see) but also that Mr. Collora is once again putting together a, at the time, ambitious feature length film starring a shark hunter creature called a Tiburonera and he took to Kickstarter, this time, to raise the necessary capital. Being a fan of the 50’s Creature from the Black Lagoon and really feeling this to be a homage, of sorts, to an era long forgotten, I jumped on to help fund.

Well, unfortunately there weren’t enough like-minded people to successfully fund so Sandy, rather than give up on the creature he had poured so much heart and soul into, decided to adjust his project to a short film…thus reducing the cost to make exponentially. 2nd time was a charm for soon enough the project was on its way to see the light of day.

So now the finished product is out. I have watched multiple times on two TVs, two different sound systems, on my iMac, on tablets, on Blu Ray. I am so thankful that Sandy is not a quitter and that he persevered to get this bad boy made for its nearly 20 minutes of sheer cinematic monster movie bliss. The only thing I don’t like about it is seeing the credit roll so soon. But Shallow Water has really left me craving more. I want to see more of the Tiburonera, learn more about them; where they come from, what they’re all about. Knowing Sandy’s tenacity I’m hopeful it will.

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Hello, sweet thing!

Forgive me if my review is brief, but it’s rather difficult to give a in-depth, spoiler free review of a 19 minute film. I will speak of it on a technical note first. Technically it’s gorgeous. Colors are vibrant, textures are well layered and sound is rich. I have always been a fan of ‘man in a suit’ monsters over CGI and it is refreshing to see that I am not alone. Practical effects is quickly becoming a niche art form instead of the norm, but not everyone is subscribing to that school of thought and for that I am grateful.

Essentially Shallow Water pretty much throws you in to a scene that just as easily could’ve been placed towards the middle to end of a feature length version of itself. With the main character, expertly played by Lisa Roumain, coming to the realization that she is being hunted by something and must outwit and outmaneuver whatever it is that is pursuing her to survive. Or perhaps she just stumbled into something she shouldn’t have; it came be taken different ways and that’s one of the reasons it works so well. There is no dialog and no real narrative other than what you are visually assaulted with. You’re in the thick of it just like Diane is…you’re pretty much fucked. As she discovers the gory (excellent practical gore effects) remains of what were perhaps her colleagues she quickly has to kick into survival mode. You feel her anxiety, her panic and ultimately…well, I won’t give it away.

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When Diane begins to realize that shit just got real.

The creatures themselves are astonishing to look at. You can tell the shark hunters were designed by someone gifted and passionate about getting them to look exactly as envisioned.

In closing, I really hope that we see more of Sandy’s aquatic monsters someday. This was an ambitious undertaking by an ambitious artist and it works, plain and simple. Check it out, you won’t regret it. And support these projects for that is the only way they stand a chance in an industry quickly becoming vacant of creativity and spirit.

– O.G.A.

The evolution of the Wolf Man….

When looking back at lycanthripic lore, you read countless tales and watch countless films that you become exposed to both werewolves that generally move around on all fours and wolf men that generally stand erect like a normal guy does.

Personally for me, since as far back as I can recall, have appreciated both pretty much equally. It’s difficult for me to have a favorite since both look so cool, although I will say that for me the ‘man’ side of the beasts have always been more identifiable and memorable on the more traditional biped side. When I think of werewolves I picture a regal, sophisticated Paul Naschy in his Waldemar Daninsky character or Lon Chaney Jr. These were both men who went about their daily lives pretty much as normal men…with the exception of nights when the moon was a wee bit full.

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Lon Chaney Jr. breathing life into the Wolfman
I feel that is why one can relate more to the Wolfman then any other of the classic monsters our there. I honestly cannot remember when I first saw a lot of iconic films but I remember when I first saw the Wolfman. It was on a late night after coming home from an exhausting night trick or treating. I don’t remember what costume my parents had bought me for Halloween that year. But I remember turning on the television and being mesmerized by what I saw on the tube in front of me…I couldn’t have been more than 6 or 7. My love for horror began around that time…

It took a bit longer to be exposed to Señor Jacinto Molina, better known as Paul Naschy. I think around 12-13 I had rented a VHS from a local store that had a robust horror selection. A friend who lived down the street from me and I had this contest where we would try and outdo each other with horror rentals…whatever we could sneak passed the noses of our parents. I rented a movie called Curse of the Devil…wow. To me it was the first time I saw the Wolfman in color so I was naturally excited. But I was also excited with how much charisma and charm Señor Naschy brought to the screen. My quest to track down as many of his films as I could back then in a pre-internet world and with limited funds began..

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Paul Naschy perfecting the role he was born to play
A lot of genre buffs would always hail Paul Naschy as the next Lon Chaney but he did so much more, he went so much further; portraying pretty much every iconic character you can think of. Dracula, Frankenstein’s monsters, the Mummy, the Hunchback (one of my favorite Naschy films), Rasputin, Fu Manchu and others. I played the Daninsky/hombre lobo character 16 times! How many times did Lon Chaney play the Wolf man? This is not intended to discredit Lon Chaney’s amazing work because he was a huge influence on Paul Naschy…just illustrating how much further and deeper Naschy took it.

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Benicio Del Toro in the 2010 Wolfman
The screen above is from Joe Johnston’s 2010 version of the Wolfman.  While not a perfect film, it scores well in my book mainly due to its atmosphere and it being able to aptly capture the essence of the character, though either Chaney or Naschy could run circles around Del Toro’s dead pan, lifeless performance. I know, not a fair comparison. But nothing ever will match the greatness and legacy left behind by Chaney and Naschy.

So maybe there really hasn’t been so much of an evolution of the Wolfman after all. Advancements in cinema and special effects may have brought us cooler looking visuals, but the performances just aren’t there anymore. The actor no longer has to sell the character and make up as much because it’ll be done in computer. How much of that still from The Wolfman above do you think is ‘in camera’?

The great news is that thanks to the fact that there are so many outlets today to catch these films, one can continue to relive the classics over and over again. My wife recently had observed that I had not been buying new horror films. I responded ‘I don’t have to when I have such an amazing catalog of movies to watch that are way better than what’s being made today’, but I digress…

For further information on Paul Naschy’s films go to http://www.imdb.com and search ‘Paul Naschy’. Or just take a chance and purchase some on Amazon.

My recommendations would be:

Night of the Werewolf

Curse of the Devil

The Beast and the Magic Sword

La Furia del Hombre Lobo

Dr. Jeckyll y el Hombre Lobo.

-Orlando G Acosta

Cathode Ray Terrors

Television IS the retina of the mind’s eye!

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Any horror fan who has read my blogs or knows it’s no secret that I am heavily influenced by David Cronenberg’s 1983 masterpiece cautionary tale; “Videodrome”. Cathode Ray Terrors, itself, was inspired…okay, pretty much lifted from Videodrome; I just modified the ‘T’ to mean Terror instead of Tube yet this cancerous pirate broadcast channels does impart terror thru the tube. Thru the retina of the mind’s eye, as foretold by professor Oblivion.

Yet for all the fandom and admiration I have never written about Videodrome, its importance to me and its relevance to our current day state of constant need for over stimulation. My lovely wife, just last night, pointed out how during a sleepover for my youngest, the 4 little girls all aged between 9 and 10 were all multitasking between watching a movie right in front of them and interacting with their cell phones and tablets simultaneously. Kids today can’t even sit and watch a something on one screen, they have to have visual information shot at them from every angle.

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David Cronenberg predicted this 30 some odd years ago. Of course, he took it a bit further. But remember I called it a ‘cautionary tale’. Max Renn’s thirst for badder and bolder content to air on Civic TV Channel 83 drove him to depths he was not prepared for, unveiling a sinister plot, a global conspiracy to control the masses thru the seemingly  harmless television set. And what’s so different today? We’ve upgraded from CRT sets to flat screen plasmas, LCDs, LEDS, OLEDS and now beautifully curved, 4k screens that sucks you in and makes you its slave in all its high definition glory. We have 3D tvs, Oculus VR head sets not too dissimilar from the set Max gets to try out in Videodrome.

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The 80’s answer to Oculus
While there are other films that illustrate various types of ‘crowd control’ thru media, to me, none is as effective…as perverse, as Videodrome. As I write this blog, the ominous sounds of Howard Shore’s eerie score oscillate out my speakers. I can almost see them breathing, throbbing…yearning to be touched. I can listen to this score over and over and I feel it’s one of Mr Shore’s finest.

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If you’re still reading this you have probably caught on that I am not really reviewing Videodrome…just rambling on about it…a fair assessment. I didn’t set out to review a 34 year old movie so much as to simply comment on its importance and relevance. You may disagree on how high of a pedestal I place this film on and, if you do, it could be because you have already experienced a video signal similar to Videodrome and it’s control is gestating deep inside your brain and there is no hope for you; you’re hooked. And maybe that’s the point of the film. Not so much a cautionary tale but a lamentation because we are already defeated. Sensory overload has already happened. What’s the solution to this disease of mind control thru over stimulation? Well, there’s Max Renn’s solution, which I won’t reveal here, or, there’s mine; get the balance right. Disconnect when you can. Don’t get sucked in…easier said than done. Especially since you’re probably reading this on your phone while something else is playing on your 4k flat screen right in front of you.

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Me, posing with my copy of issue #25 of Fangoria. One of my oldest issues. 
In the end, will watching Videodrome make you a different person? It just might. Definitely worth the trip, trust me. I’ve been taking it for years.If you know me and want to watch reach out and I’ll screen it. I never tire of watching.

 

Long live the new flesh!

Dissecting a Killer Film

I have a general rule that I never review a film after only one viewing. There are multiple reasons for that. One is that I never go into a movie thinking about reviewing it. I analyze the hell out of them and I am very critical of them but that’s just the normal ‘me’. Once I watch I film that persuades me to talk about it publicly I watch it again before I do…not doing that here; I don’t need to. Beyond this quick introduction you’ll find my complete, spoiler free review of Andre Ovredal’s “Autopsy of Jane Doe”

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She should get an Academy Award!

Also, when I carve out time to watch a film I really do not like to know much about it. Especially if I am familiar with the film maker’s previous work. Mr. Ovredal had blown me away with his first film, the charming ‘found footage’ film Troll Hunter. He had managed to pleasantly surprise me with that film. I had seen it in one of my Rue Morgue issues but, quite honestly, I was grabbed by the photo stills and not the premise…at least at first. I have always been critical of mockumentaries and found footage films; not a genre I ever liked. So when I realized that Troll Hunter was that type of beast I started to lose a bit of interested. Then, an hour and forty minutes later I found myself watching it all over again. I was pleasantly surprised and impressed by that movie and how a visionary, for all intent and purposes, first time director; how he managed to change my mind on what I do or do not like.

On to Jane Doe. This film is intense and engaging. I loved it on a technical level. The focus pulling, the off-level tracking shots, the darkness in the background seemingly moving and shifting about. The fact it doesn’t cut away too much but shows you those close ups that gore mongers like myself get off on. The autopsy scenes were so well done I cannot emphasize enough. The best autopsy scenes since Nacho Cerda’s “Aftermath”. But they should be, right? I mean, the film is titled “The Autopsy of Jane Doe”. The morgue scenes, while incredibly effective, are expected to be. It is everything else about the film that pushes and challenges even the most jaded of horror filmgoers such as myself. Guys, if you can’t stand 90% of the modern day horror films that come out then this is for you! this is that diamond in the rough, I’m telling you.

Since this is a review and I have to be a bit critical, the father and son duo, while great, I felt something was never fully fleshed out between them. It’s hard to describe without giving some spoilers. They’re not at all bad. Emile Hirsch and Brian Cox have a lot of on screen chemistry but I would’ve liked to have spent a bit more time with them.

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The Tilden’s…hard at work

And Michael McElhatton…Seeing Roose Bolton in action practically gave me a boner. But it’s really Olwen Kelly that seals the deal, so to speak, as Jane Doe. Her presence is always ominous and for boding yet you feel for her. How her body is mercilessly cut into, sawed open, flayed…”Aftermath” did an excellent job in showing the mortician as no more of a butcher, Jane Doe takes it even further because as the mystery begins to unravel both Tilden’s senior and junior start to realize that they are in way over their heads. This is not just a pretty array of meat and bones, this is so much more…and then the dread sets in!

I touched on the cinematography a bit earlier but a lot of credit has to also go to the pacing, which is in the hands of the editors. This film moves very fast while knowing when to slow down for suspense; managing to keep the intensity going from the opening credits to the end.

In conclusion, The Autopsy of Jane Doe is not only a film that shouldn’t be missed by the most discerning of horror buffs, but also for those who may not necessary gravitate towards the genre but like a good scare. And to those who like a morale to every tale that is told; here’s the morale of this one: Don’t treat bodies like meat, respect the dead, for you never know where they may come from and what they’re capable of…

And check out Nacho Cerda’s Aftermath if you can track it down (sorry for the shameless plug but they go together so well).

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screen shot from Nacho Cerda’s 30 minute short, Aftermath

-Orlando G Acosta

 

My evening with Fabio Frizzi

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Fabio and me!

 

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Fabio and my lovely wife!

 

Ever since I could remember, I have loved Italian Horror. To me, the names Mario Bava, Lamberto Bava, Lucio Fulci, Dario Argento, Umberto Lenzi, Michele Soavi and so forth…those names, to me, are the equivalent to celebrity names for most. Honestly I feel I was greatly influenced by Dario Argento in his book Profondo Argento, where he writes that ‘actors are whores who just do the bidding of the director’. I may be paraphrasing a bit but how I feel about actors, I think, was greatly influenced by that line. Of course, half of the experience is visual and half is aural. So it’s fair to say that I also grew up listening to the scores of Ennio Morricone, Goblin, Riz Ortolani, Roberto Donati and last, but most certainly not least, the great Fabio Frizzi.

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Fabio, bandmates and new friends!

Recently I had the privilege of being able to catch the maestro at work with his band, Fulci 2 Frizzi, here in San Diego at Brick by Brick. What a show it was. Wait, not a show, an experience! To see the man and his talented band in action playing tunes from films I grew up with was something I can’t easily describe. I was bummed out that I missed Goblin when they were in town a couple of years ago but this more than makes up for it.

Signore Frizzi played a decent-length set. Actually it was longer than I had expected, but of course, never long enough when you’re listening to music you enjoy. Tunes from Zombi, The Beyond, City of the Living Dead, Manhattan Baby, Cat the Brain and more…

When it was all over, we got to meet new friends who I share common interests with and take a few more pictures. What an evening.

I hope Fulci 2 Frizzi comes to southern California again in the near future. Maybe someone can convince the agents to put together a Goblin/Fulci 2 Frizzi World Tour! That would be something…But until then;

Grazie signore…

 

-Orlando G Acosta